Drawing, illustration, and visual design — the creative side that sharpens how I see and communicate everything else.
I've drawn since I was a kid. It's the oldest continuous habit I have — everything from sketchbooks full of characters and environments to digital illustration work. Art is the hobby that most directly bleeds into professional work: the way I compose a diagram, lay out a presentation, or think about a product's visual language all come from here.
My primary medium is Procreate on iPad. I work in a fairly painterly style — building up from rough gesture sketches, through structured line work, into rendered final pieces. Subject matter ranges from character design and concept art to environments and observational studies. I work in layers, use custom brushes, and treat it like any iterative design process: many fast rough passes before committing to finish.
Analog sketching in physical notebooks stays in the rotation. There's a directness to pencil on paper that keeps you honest — no undo, no layer adjustments, just the line you made. I find that traditional practice keeps my fundamentals sharper even when I'm working digitally most of the time.
Beyond illustration, I work in Adobe Illustrator and Photoshop on graphic design work — vector illustrations, layout composition, and presentation design. See the Visual Design Tools skill page for the professional application of these tools.
"Observational drawing is the foundation of spatial reasoning. Engineers who can draw think differently about geometry than engineers who can't — and I mean that in the most practical sense."